A RESEARCH EXPERIMENT BUILT AROUND ONE PROPOSED CHANGE

Put a proposed change in front of people before you roll it out.

FrictionIQ builds interactive scenarios—often as Reddit games—around a specific fee, rule, process, or outcome. Participants play through the situation; we document where they accept it, challenge it, negotiate, or leave.

From decision to evidence

Client decision
Interactive scenario
Participant choices
HarrisonAIXFrictionIQ
Response patterns
Top objections
Accepted trade-offs
Decision report
OneProposed Change
InteractiveScenario
ParticipantResponses
Built around one specific proposed changeParticipants make choices inside the scenarioA research input—not a forecast of the future
What You Receive

Not a Fake Scorecard.An Honest Record of What Happened.

A real report is specific to the scenario and participant cohort. It documents the evidence, its limits, and the questions it raises—not invented findings or certainty about the future.

FrictionIQ Decision Readout

What a real study would report

Contents vary with the scenario and participant cohort

No sample findings shown
The scenario
The participant cohort
What happened
What to consider

The proposed change

What was put into the scenario: the rule, fee, process, or outcome participants had to respond to.

The participant cohort

Who took part, how they were recruited, how many completed the scenario, and the limits of that sample.

The choices and reactions

Where participants accepted, challenged, negotiated, abandoned, or escalated within the scenario.

Questions for the team

What the observed responses suggest the decision-maker should examine before making the change live.

What makes it useful: A readout separates what was observed from what remains uncertain, so the team can use it beside other research and its own judgment.

How It Works

How One Proposed ChangeBecomes a Research Experiment.

A practical process for examining how a particular participant cohort responds to a particular situation.

STEP 01

Name the Proposed Change

Start with one specific thing you are considering: a fee, rule, process, policy, or outcome that may affect customers, tenants, or users.

STEP 02

Build a Scenario Around It

We turn that proposed change into an interactive scenario with choices, constraints, competing interests, and responses.

STEP 03

Invite Participants to Play It Through

Participants experience the scenario instead of just answering a survey. We can recruit through relevant communities, including Reddit, or deploy privately to a client-provided cohort. We report the cohort and its limits clearly.

STEP 04

Review What Happened

Receive a concise report on the choices people made, where resistance appeared, what arguments shifted the conversation, and what the team should consider. It is research input, not a prediction.

Possible Starting Points

Examples of ChangesYou Could Put Into a Scenario.

These are examples, not off-the-shelf industry products. We start with the particular change your team is considering.

Pricing & Fees

Example change: A price increase, new charge, or different service trade-off.

Question to explore: Where do participants accept the change, and where do they push back?

Policies

Example change: A new rule, changed eligibility, or altered customer option.

Question to explore: What part of the rule creates resistance or confusion?

Product Changes

Example change: A new feature, removed option, or changed product constraint.

Question to explore: Which trade-offs matter most to participants?

Customer Experience

Example change: A process that may create frustration, abandonment, or escalation.

Question to explore: At what point do people give up, challenge the process, or look for an alternative?

Property & Real Estate

Example change: A fee, policy, outcome, or process affecting a property decision.

Question to explore: What objections, trade-offs, and compromises emerge?

Insurance

Example change: A coverage decision, claims outcome, or policy change.

Question to explore: How do participants respond when the outcome affects them directly?
Live Research Environment

Property Tribunal Is Our Live Research Environment

We built Property Tribunal to find out whether people would engage with realistic property disputes as interactive scenarios. It is our live testbed, documenting 3,218 participant interactions—not a client case study.

Interactive dispute scenarios

Choices, trade-offs, and consequences

  1. STAGE 01

    The Negotiator

    Fast collaborative settlement

  2. STAGE 02

    The Mediator

    Structured guideline compromise

  3. STAGE 03

    The Adjudicator

    Binding tribunal decree

Explore the live experiment

Property Tribunal on Reddit

See the community-based interactive experience that informs our approach to simulation-led decision research.

Explore Property Tribunal
Where It Fits

A Different Research InputFor a Different Kind of Question.

Surveys, interviews, and prototype tests each answer useful questions. FrictionIQ adds an interactive scenario when the response depends on the rules, trade-offs, and reactions people encounter.

CapabilitySurveysFocus GroupsScenario PrototypeFrictionIQ Simulations
What participants doAnswer stated questionsDiscuss with a moderatorTry a prototype
Make choices in a scenario
Primary contextA question or conceptA guided conversationA product or service flow
Rules, trade-offs, and responses
Typical strengthMeasure stated viewsExplore language and perspectiveFind usability issues
Explore choices under constraints
OutputResponse dataThemes and transcriptsTask observations
Scenario observations
Use alongsideBroad opinion researchQualitative researchProduct research
Other decision research